texxer / 01
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texxer paints textures for GLB models: a stack of layers, each a color limited by masks, crunched down to a few colors and baked light.
- ⌘N new project, then add models with + in the models tab. Or ⌘O to open a single GLB.
- Add layers (N), give them a color and masks.
- Judge the look in the views: L lit, U unlit, I in game, Tab flat texture.
- ⌘E writes the texture into the model's file.
Everything saves on its own. ? shows all shortcuts. Sliders: drag sideways (⇧ finer), click to type a value, double-click resets.
View
Two fingers orbit, ⇧ two fingers pan, pinch zooms to the cursor, ⌥ two fingers turn the key light. 1 3 7 front, side, top, 0 reset, F focus the point under the cursor.
The gizmo top right does the same: click an axis to look along it, again for the other side, drag it to orbit. Axis views are ortho until you orbit; 5 switches ortho and perspective.