texxer / 01

Start

texxer paints textures for GLB models: a stack of layers, each a color limited by masks, crunched down to a few colors and baked light.

  1. ⌘N new project, then add models with + in the models tab. Or ⌘O to open a single GLB.
  2. Add layers (N), give them a color and masks.
  3. Judge the look in the views: L lit, U unlit, I in game, Tab flat texture.
  4. ⌘E writes the texture into the model's file.

Everything saves on its own. ? shows all shortcuts. Sliders: drag sideways (⇧ finer), click to type a value, double-click resets.

View

Two fingers orbit, ⇧ two fingers pan, pinch zooms to the cursor, ⌥ two fingers turn the key light. 1 3 7 front, side, top, 0 reset, F focus the point under the cursor.

The gizmo top right does the same: click an axis to look along it, again for the other side, drag it to orbit. Axis views are ortho until you orbit; 5 switches ortho and perspective.